home *** CD-ROM | disk | FTP | other *** search
/ Megadoom II / MEGADOOM II - iso.7z / MEGADOOM II.ISO / doom / editors / wadfile / dmop / doom1 / mixer.rw < prev    next >
Text File  |  1995-01-08  |  6KB  |  103 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. SERGEANT                     75.53         DEAF/AMBUSH                   9 
  8. IMP                          25.18                                       3 
  9. TROOPER                     120.86         MEDIUM_AND_HARD              ;16 ;This item is inocuous
  10. TROOPER                      98.20         HARD_ONLY                    ;13 ;This item is inocuous
  11. IMP                          25.18         MEDIUM_AND_HARD               3 
  12. SERGEANT                     16.79         MEDIUM_AND_HARD               2 
  13. SERGEANT                     50.36                                       6 
  14. TROOPER                     135.97                                      ;18 ;This item is inocuous 
  15. POTION                        1.79                                      ;2 ;This item is inocuous 
  16. LAVISOR                       1.34                                       1 
  17. INVISO                        1.79                                       1 
  18. CHAINGUN                      8.05         EASY_ONLY                     3 
  19. BACKPACK                      1.79         EASY_ONLY                     1 
  20. CELLPACK                      1.79         EASY_AND_MEDIUM               1 
  21. DEADIMP                       0.85                                       3 
  22. FLYSKULL                     25.18         MEDIUM_AND_HARD               5 
  23. SHELLBOX                      0.89                                       1 
  24. SHOTGUN                       5.37         EASY_ONLY                     3 
  25. SERGEANT                     33.57         HARD_ONLY                     4 
  26. LAUNCHER                      5.37                                       3 
  27. PLASMA                        3.58                                       2 
  28. SHOTGUN                       3.58         EASY_AND_MEDIUM               2 
  29. BACKPACK                      3.58                                       2 
  30. CLIP                          0.45         EASY_AND_MEDIUM               1 
  31. SHELLS                        0.89         EASY_AND_MEDIUM               ;1 
  32. CHAINSAW                      5.37                                       3L 
  33. DEMON                        19.30         MEDIUM_AND_HARD               1 
  34. BARMOR                        2.68                                       1 
  35. CHAINGUN                      5.37                                       2 
  36. FLYSKULL                      5.04                                       1 
  37. BACKPACK                      3.58         EASY_AND_MEDIUM               2 
  38. SHOTGUN                       1.79                                       1 
  39. LAUNCHER                      1.79         EASY_ONLY                     1 
  40. IMP                           8.39         HARD_ONLY                     1 
  41. SHELLS                        0.89                                       ;1 
  42. CACODEMON                    31.32                                       1 
  43. CELLPACK                      1.79         EASY_ONLY                     1 
  44. CHAINSAW                      1.79         EASY_ONLY                     1L 
  45. MAP                           2.68                                       1 
  46. CHAINGUN                      2.68         EASY_AND_MEDIUM               1 
  47. DEMON                        19.30         HARD_ONLY                     1 
  48. PLASMA                        3.58         EASY_ONLY                     2 
  49. CACODEMON                    62.65         DEAF/AMBUSH                   2 
  50. LAUNCHER                      1.79         EASY_AND_MEDIUM               1 
  51. CLIP                          0.45         EASY_ONLY                     1 
  52. PLASMA                        1.79         EASY_AND_MEDIUM               1 
  53. ;                                            
  54. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  55. ;                                            
  56. ; At run-time this value is used to adjust the
  57. ; Max#of variable based on the population of
  58. ; the level being modified.  Using the strict 
  59. ; standard requires that one or more of the   
  60. ; items in the list above not have a specified
  61. ; maximum number of objects.                  
  62. ;                                              
  63. PER    133   ;Strict standard for exact placement 
  64. ;PER    113   ;Lowered Standard for easy placement
  65. ;                                            
  66. ; Deleting any of the PRESERVE lines will mean that
  67. ; the objects will not be taken from the original  
  68. ; level.  You will have to supply your own above. 
  69. ;                                            
  70. PRESERVE    PILLARS                          
  71. PRESERVE    LAMPS                            
  72. ;                                            
  73. ; THRESHOLD determines what a MEGA-GOODIE is.  
  74. ; MEGA-GOODIES are used to make the level fair 
  75. ; if the generator places a lot of enemies in  
  76. ; the level.                                   
  77. ;                                              
  78. THRESHOLD    75                                  
  79. ;                                              
  80. ; I.Q. Determines how intelligently the program  
  81. ; places objects in the effort to defeat you.   
  82. ; 250 is the default if it is not specified here. 
  83. ;                                              
  84. I.Q.    250                                 
  85. ;                                              
  86. ; EVEN sets the point at which the program must begin 
  87. ; placing MEGA-GOODIES into the level, on the   
  88. ; basis of the hardest difficulty rating.          
  89. ; The MEGA-GOODIES give you a fighting chance,  
  90. ; setting the value lower or <500 will increase the number
  91. ; of MEGA-GOODIES available to you in a the level. 
  92. EVEN    500                                 
  93. ;                                              
  94. ; If SPREAD is not set to a low value then
  95. ; a given sector may accumulate too many objects 
  96. ; this often makes the level impossible to finish
  97. ; or just ugly-looking.  Setting the value too low
  98. ; could make it difficult to place objects within
  99. ; a given wad file.
  100. ;                  
  101. SPREAD    15                                  
  102. ;                                              
  103.